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Recent Articles

C# Operators: A Detailed Guide to All Of Them

Every programming language has operators. Operators are the components of the language that, well, operate on variables—mostly. Most C# operators are symbols such as % and ??. And some are words, like async and is. In this guide, you’ll see all of them, including an example of each one. We’ll start with the operators that are common among programming languages and end on some that are more specific to C#. Math and Logic First off are the several operators for doing math. These are as...

SubMain News by Phil Vuollet
Released: GhostDoc v2019

GhostDoc v2019 is now available! You need this version if you want to use GhostDoc with Visual Studio 2019. Older version licenses Note to the GhostDoc v2018 users: The v2018.x (or earlier) license codes won’t work with the v2019. For users with License Protection and active Software Assurance subscription, we will be sending out the v2019 license codes. Alternatively, you can retrieve it on the My Account page right now. Users without the License Protection or with expired Software...

SubMain News by Serge Baranovsky
Visual Studio Comment Shortcuts: Make Yourself More Efficient

By now, we all know Ctrl+C and Ctrl+V like the backs of our hands. Heck, some developers write entire programs using these copy/paste shortcuts! But what about using other shortcuts to make yourself more efficient? That’s right, I’m talking about Visual Studio comment shortcuts. You may be aware that the Ctrl+K, Ctrl+C chord creates a comment, but there’s a bit more magic to it than the shortcut alone. This post will delve into some details about context, language, and efficiency when it...

SubMain News by Phil Vuollet
Team Room Problems: 5 Signs of a Toxic Code Review Culture

Many people have explored the concept of code reviews at length. They continue to be an integral part of the developer experience, for reasons I will discuss below. But, like most things that challenge us to improve, they can easily become awkward and a host for a variety of toxic behaviors. A number of articles have been written about proper code reviews, and they usually center around the idea of “being nice.” But I’m going to hone in on a few slightly different signs of toxicity in your...

SubMain News by Mark Henke
C# Comments: A Complete Guide, Including Examples

Time for another C#-related post. We’ve already covered a fair amount of the language’s keywords, types, and concepts in previous posts. Today’s post covers comments, a topic that you might think is trivial. My mission in this post is to convince you otherwise. True, comments are far from being the most exciting programming topic you could think of, I admit. And sure, comments have gotten a negative reputation over the years. But there’s more to comments than you might think. In this post...

SubMain News by Carlos Schults
DateTime.Now: Usage, Examples, Best Practices, and Pitfalls

If I were to summarize DateTime.Now using one word, it would be “don’t.” DateTime.Now is a very problematic way of retrieving the current date and time, and you should—almost—never use it. But that would make for a super short post and an incredibly unhelpful one at that. It’s not enough to say you shouldn’t use a given approach without going further to explain why it’s problematic and what to do instead. So, that’s what we’re going to do now—take a look at the dos and don’ts of DateTime.Now...

SubMain News by Carlos Schults
Software Documentation: What You Need to Document and How

Software documentation is all about bringing clarity into a code baseline. It provides clues to clarify the meaning of certain code structures. For this purpose, we use best programming practices and tools to clarify our software. When documenting software, we aim to minimize time spent hunting for meaning. We want anyone using or reading our code to know exactly what we meant when we wrote it. In addition, they should also know how to use our code without having to look for extra clues...

SubMain News by Vlad Georgescu
CodeIt.Right Rules Explained, Part 22

Welcome back to the CodeIt.Right Rules Explained series. For those of you who haven’t seen an installment in this series, let’s explain what it’s all about. CodeIt.Right is a tool that performs automated code review for .NET. It checks your code against a set of rules, giving you valuable feedback on its quality. Throughout the series, we’ve been explaining these rules, always three at a time. In every post in this series, we start with the following two rules of thumb: Never implement a...

SubMain News by Carlos Schults